Dope Sheet

Is there anything that you would like to see in future versions of RealFlow?
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blueWater
Posts: 17
Joined: Tue Aug 10, 2010 10:11 pm

Dope Sheet

Post by blueWater » Tue Feb 26, 2013 12:42 am

Any chance of creating a dope sheet , like in Maya, for the animation window. It's very easy to move lots of key frames without changing the values in Maya. It is a little awkard to complete a task like this in RF2012.

Thanks

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: Dope Sheet

Post by LuisMiguel » Tue Feb 26, 2013 9:07 am

Hi blueWater,

Unfortunately it won't be for this version but we'll write it down in the todo list.

luisM.

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blueWater
Posts: 17
Joined: Tue Aug 10, 2010 10:11 pm

Re: Dope Sheet

Post by blueWater » Fri Feb 05, 2016 10:54 pm

any progress on this 3 year old request?

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: Dope Sheet

Post by LuisMiguel » Tue Feb 16, 2016 10:40 am

Hi,

You can already do that in RealFlow from the Curve Editor. Just selecting the keys you want to move and set an offset or scale for them.

luisM.

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