hello...
RF 2012 on Win 64
after I had add a standard mesher, (scene is 35 mb - 50 frames- 35000 particles) I built a mesh (many crashes btw) , and when I saved the scene.. it went on the disk non stop.. so I had to crash the app... to see that the scene that was 35 mb has turned into a 13.5 GB scene.. scene that is now dead off course..
also many many times,I get a "memory problem" when I have tried to build a very simple mesh from one emitter.. around 5o k polys.. so nothing big..
Realflow memory problem
Re: Realflow memory problem
I have investigated more... it looks a mesher thing...
If I add a mesher and build a mesh a first time, it works.. but changing settings and building a second time makes the RAM jump to the max I have (around 17 gb), I leave the task manager open and I can see it goes voooom.. hehe.. and as a consequence, when I had saved the scene, RF saved what was in mem at that time... that is gb's and gb's...
h/
If I add a mesher and build a mesh a first time, it works.. but changing settings and building a second time makes the RAM jump to the max I have (around 17 gb), I leave the task manager open and I can see it goes voooom.. hehe.. and as a consequence, when I had saved the scene, RF saved what was in mem at that time... that is gb's and gb's...
h/