I'm creating a scene where I need an ocean wave (not breaking wave) as you'd see in out in the ocean, not near the shore.
I've set up a channel scene to place my ship into but I'm not sure how best to generate the regular ocean wave.
I've tried using wind but I can't seem to get that nice gentle rise and fall I need.
I can't have the wave breaking at all - it must be a gradual rise and fall as it would be out in a fairly calm ocean.
Can you give me any clues how to generate a wave such as this using Hybrido?
I don't want to use RealWave as I've tried this and ran into problems elsewhere.
Wave Generation - How?
- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm