Probably a simple question for all the experts over here
Velocity particle rendering in maya, vray (ppRGB, RFRK)
Velocity particle rendering in maya, vray (ppRGB, RFRK)
What is the best way to transfer the rf velocity information to my particles in maya for vRay rendering (without using krakatoa magma). Via RFRK it's posible to import a alembic sequence and show it's velocity in viewport. But how do i link them to a useable shader?!
Probably a simple question for all the experts over here
thanks in advance!
Probably a simple question for all the experts over here
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Compheto Compheto
- Posts: 9
- Joined: Fri Jul 12, 2024 1:02 pm
Re: Velocity particle rendering in maya, vray (ppRGB, RFRK)
Hi
Realflow 11 when?
Bug "density" .vdb...
Bug "velocity" splash, foam etc...
#Please no plugs in Maya.
(EXPORT DIRECTLY FROM RF AND LOAD IN MAYA) simple as that!
Thanks
Realflow 11 when?
Bug "density" .vdb...
Bug "velocity" splash, foam etc...
#Please no plugs in Maya.
(EXPORT DIRECTLY FROM RF AND LOAD IN MAYA) simple as that!
Thanks