Post
by LuisMiguel » Mon Mar 05, 2012 3:47 pm
Hi Herve,
Surely you had a corrupted object in the scene when loading. If you have changed the objects and now it is opening it will be due to that the old reference was removed from the scene. It is a commun issue if you have exported objects from a 3d platform to the "objects" folder and then you import these objects from there. If they have the same name in the scene that the name which they was exported, when loading the scene again it will be loading objects from SD file which they were exported from realflow at the same time, and this might be causing the issue. It means if you import an object, e.g. house.sd, in RealFlow, and you simulate with that object a dynamic scene, the original house.sd will be overwritten, so when loading the scene again, RealFlow will load the reference for house.sd, but it was overwritten.
luisM.