Im making a short simulation of a wall pushing a liquid bear along.
Problem is that as the wall starts to push the bear particles, they sort of squish into the rest of the system, and occupy the same space as other particles right upto the moment realflow crashes. The compressed particles doesnt cause the simulation to act as you would expect.
Its kinda hard to explain really and im unable to export images/video due to legal issue.
If you have ever tried to manipulate grid particles using an object, you'll see what i mean.
The settings on the gridDomain are:
Res: 100000
Den:10000
Vis:1.0
Comp:0.0
object compresses fluid
Re: object compresses fluid
Oh its also crashed 34 times while trying to simulate it too with segmentation faults.
I would love the send you the scene file, but your techdesk email doesnt work any more, and im unable to log onto the https://portal.nextlimit.com as my company is unwilling to share the log in details.
I would love the send you the scene file, but your techdesk email doesnt work any more, and im unable to log onto the https://portal.nextlimit.com as my company is unwilling to share the log in details.
- LuisMiguel
- Posts: 528
- Joined: Fri Jun 04, 2010 2:37 pm
Re: object compresses fluid
Hi Robert,
could you send us the scene to check here? Please, send it without particles files to techdeskrf@nextlimit.com
thanks
luisM.
could you send us the scene to check here? Please, send it without particles files to techdeskrf@nextlimit.com
thanks
luisM.