Open boundaries

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: Open boundaries

Post by LuisMiguel » Mon Jul 01, 2013 8:07 am

Hey ValentinD,

It doesn't matter, if you have a very example with this issue is also valid to take a look. Maybe you can't reproduce it in an empty scene with a simple configuration, but we found a bug with scales and simulating by command line. It will works without problems in GUI. We'll fix the scale issue in command line asap.

luisM.

izo
Posts: 55
Joined: Wed Sep 19, 2012 2:42 pm

Re: Open boundaries

Post by izo » Mon Jul 01, 2013 10:24 am

Hey Luis,

Now you said something! I have a scene where the open boundaries-function is now working (meshing in GUI) and when I tried it in command line it actually crops the sides!! So it seems to be the other way around here.

I would like to be able to send this scene to you, who should we contact for questions regarding NDA?

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LuisMiguel
Posts: 528
Joined: Fri Jun 04, 2010 2:37 pm

Re: Open boundaries

Post by LuisMiguel » Wed Jul 03, 2013 8:21 am

Hey,

Valentine has right, it was a bug when meshing by command line and scales different of 1. We'll fix it. Sorry for the inconveniences.
I would like to be able to send this scene to you, who should we contact for questions regarding NDA?
no problem. I'll talk with my colleague Gustavo and I'll let you know ;)

luisM.

izo
Posts: 55
Joined: Wed Sep 19, 2012 2:42 pm

Re: Open boundaries

Post by izo » Fri Jul 05, 2013 1:26 pm

Actually for me it doesn't work in gui in cmd-line or on sim-nodes at the moment, but it seems to be slightly intermittent.

It worked in my current shot before I started upressing it more...

Is there an estimate date for the first update of RF13? :)

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