I have an interesting situation i am battling with, I have been tasked with creating a scene with a boat and Ice bergs in a stormy ocean that will be comped with live greenscreen footage for an upcoming doco.
I have created the boat geo and placed it in a Maya generated stormy ocean with foam etc, the challenge is now to get the splashes, spray and foam bouncing off the hull of the hero characters boat that i can comp in nuke.
Whats the best way of going about this? the boat moves irratically from the action of the storm from maya and i am not sure which is the best method of getting purely the interaction out..do i use realwave, grid fluids? if so how would i get the splashes to interact? i cant exactly drop the boat the get splashes and i dont require ripples and wakes from realwave.
Seriously stumped and have a dealine of friday for the shot.

AAAh the life of a compositor ay!
